General Command pits two armies against each other on a battlefield. Control your units, and find weak points in the enemy battle lines.   The AI uses a combination of confidence and aggression, which you can modify for custom battles. Feel free to pit two AIs against each other and watch a battle unfold.

Hardware Note: Older computers shouldn't give the computer more than a total of 7 infantry + cavalry units, otherwise the calculations can take a while to finish.

If you look forward to General Command's release you can support its development by playing Tower Knight on Steam and leaving a review.

Controls

  • Left Click: 
    • Select unit
    • Drag to select units
    • Select move position
  • Right Click
    • Cancel selection
    • Toggle Cannon
      • Cannons have friendly fire
  • Enter
    • shortcut for "commit move"
  • space
    • display a preview of a unit's attack range
  • v
    • [Debug] toggle debug drawings of the AI's plans.  This only works during the AI's turn, before they commit their turn.
  • Mouse Scroll
    • zoom in/out
  • WASD
    • pan camera

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